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Video Game Localization and Market Impact
August 10, 2023
Cristian Salvatore Miglietta
In today's interconnected world, video game localization has emerged as a critical factor in the..
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Case Study: Undertale
June 15, 2023
Sahara Rossi
Launched in 2015, Undertale is an indie game developed by Toby Fox that caught the..
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Case Study: Heavy Rain
May 18, 2023
Sahara Rossi
Heavy Rain is an adventure video game developed by Quantic Dream in 2010. The game..
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Video Game Localization: How Do Dialects Fit In?
May 11, 2023
Sahara Rossi
The localization of video games is a complex process that is not limited to the..
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The Benefits of Video Game Localization
May 4, 2023
Sahara Rossi
There are 3.09 billion active gamers in the world. In 2024, this figure is expected..
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How did the localization come about?
April 20, 2023
Sahara Rossi
Game localization, the process of adapting the meaning of a multimedia content from one language..
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Case Study: Hades
April 13, 2023
Sahara Rossi
Hades, a rogue-like action video game developed by Supergiant Games and released in September 2020,..
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Games Industry and Localization
April 6, 2023
Sahara Rossi
In the 1980s, localizing a video game in Italian was considered utopian, as was dubbing..
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How Difficult is to Localize Humour?
March 30, 2023
Sahara Rossi
Giving a concrete definition of humour is certainly difficult, and translating it from one language..
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Content and Context in Video Game Localization
March 9, 2023
Cristian Salvatore Miglietta
In video game localization, content and context are two strictly connected elements. In fact, video..
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